Apple’s playing with “Monopoly” money

Spotify: Apple is holding up app approval to squash competition

Let’s get this out of the way: Apple is completely within their rights to set whichever app approval policies in their platform. It’s their OS, their store, their rules. I’m not a lawyer, but when it comes to Apple enforcing their own policies: I don’t think Spotify has a legal leg to stand on.

That said: Apple may (and should) lose in the court of public opinion, and their behavior is asshole-ish to say the least, and likely anti-competitive to the point that they may (and should) be punished.

I get it, you built the store and thus are entitled to take a cut for setting up and facilitating a profit center for app developers, and I realize Apple feels they deserve a cut for digital goods and subscriptions for apps that charge nothing up front.  Throughout the course of the app store, Apple has become competitors in many of these markets, and are now using their platform ownership to slant the playing field in their favor.

In the case of Spotify: aside from the fact that Apple Music is a red hot mess, Spotify has superior music discovery features and an easy way for me to interact with my friends and embed playlists in various posts.  At the time, it’s a superior product, but Apple is hiding behind their app store policies to give themselves a competitive advantage in price-point.  Sure users can sign up through the Spotify web site to get avoid the Apple tax, but it’s asinine that even mentioning that through their app prevents the update from being approved.  This “Minister of Truth” garbage makes no sense.

As the app ecosystem has evolved, many legitimate questions have arisen about how app makers can continue to monetize based off their apps.  Now that we’re reaching a saturation point with users, we’re finding out that it’s not sustainable to pay $3 for a Podcast app and expect feature enhancements until the end of time.  I’ve come to accept that in order for apps I love to stay in business, I’ve accepted that I may need to fork over an annual fee for an app like PocketCasts or Tweetbot.  Apple facilitates the platform and should probably maintain their cut. Their new subscription platform does offer some reprieve if users subscribe into their second year. This seems like a fair way to do business.

On the other hand, there are apps, platforms and business models that have developed their own sustainability and are expected to be omnipresent in all computing platforms: Amazon Kindle, Spotify, Netflix, Comixology to name a few.  These apps have their own revenue streams and ultimately the app store doesn’t play a meaningful role in delivering that content to the user.  Apple is just another platform – albeit one of the biggest – in this service’s eco-system.  By forcing these apps to tax their users or simply pretend they don’t sell the content (Comixology does this) and trust that you’ll figure out to go to their web site, Apple demonstrates that they don’t give a crap about your user experience while using this app on their platform – which goes completely against their mantra of simplicity and elegance in their UI.

Then there’s apps that are in all places (e.g. Social Networks), making their money by selling advertising through their own platforms (combined with the user data they can harvest).  I could be wrong, but Apple doesn’t get a share of that ad revenue. In many ways Apple and the social networks have a symbiotic relationship with one another.  I’m pretty sure that for some apps like Facebook, some money has exchanged hands with Apple to get the deep OS integrations – but I don’t believe for a second that the App Store is taking a cut from the ads that Instagram serves me.  How is this different than the content that’s being served up the previously mentioned omnipresent apps?

As much as I’ve enjoyed having the latest and greatest apps on my elegant piece of hardware, the anticompetitive stupidity that results in these awful experiences may ultimately drives away users like me.  What’s 30% of $0 spent, Apple?

I Came Crawling Back [What I Use]

I had been meaning to write a post for a few weeks now about how Verizon had been negligent in pushing updates to seemingly flagship devices.  After getting bait-n-switched as a Droid Bionic user, I went with the Galaxy S4 in large part that I wanted a flagship device that was seemly going to get some love when it came to system updates.  In all the time I waited for the Bionic updates, I blamed Motorola for their haste – but now I’m convinced that it’s really Verizon that’s the problem. They’re too busy loading all their crapware into these phones to be able to push out timely updates and ultimately were the last ones at the “Galaxy S4 KitKat” party.  However last Friday I finally got the update pushed to my phone and… it failed.

A support chat and a complete restore (from the software, not just a factory reset),my S4 was able to receive the KitKat update, but it appears that any semblance of my phone’s previous configuration was gone.  As far as the Play Store was concerned, my phone was a different device.

For most of my purchased apps that I restored; this wasn’t a problem. However, one app – EasyMoney – which I bought back in 2009 – wouldn’t work. I’ve used EasyMoney to track our expenses for the last five years, putting A LOT of data into it.  Back when I bought it, you would install the trial version and then buy an upgrade key on-line (which was $10 – lot in the early days of mainstream Android).  They serial number uses the phone’s ID to generate itself, which is how the key is tied to the phone. When I got my Bionic I got a new key from support, then got another one when I switched to my S4.  Now that I have my refreshed S4, I’ve exhausted the limit of only having 2 replacement keys. I’ll have to buy the app again.

I was pretty pissed. Any app you buy through the Play Store doesn’t have this problem.  I’m not sure whether Google implements a device limit on app purchases, but I’ve rebuilt my tablet so much and have never had a problem – yet HandyApps, EasyMoney’s developer has a draconian policy of 2 replacement keys?!?  My third replacement wasn’t even going to be a true replacement since it was on the same device.  I was pissed and while I should admit that I did not contact support (which I’m sure would have helped me) I wanted to protest the principle of the matter and take my expense tracking elsewhere.

I then went on a expense-tracking frenzy, downloading apps from the likes of AndroMoney, Expense Manager, CWMoney Expense Track, Coinkeeper, and easyBudget.  A lot of these apps packed some great features that EasyMoney didn’t have like cloud backup and sync, as well as having a nicer interface, which looks great until you start entering expenses into your expense-tracking app. A lot of these were a huge pain in the ass that would drive you nuts if you had to enter more than 3 expenses.  A lot of those apps wouldn’t have a field for a payee – which makes absolutely no sense for an expense-tracking app. Don’t you want to know where you spend your money?

Two hours and six apps later, with my tail between my legs, I was paying the $10 to buy the Play Store version of EasyMoney.  I’d like to think that I’m not too rigid to move away from an older app, but I can’t be the only one who wants some of these obvious things when using an expense-tracking app for your finances.

So yes, whether I’m happy about it or not, I’m using EasyMoney – which I liked so much that I bought it twice.

So we now have Vine

Well it took many months, but it looks like Vine finally came to Android.  After downloading it and playing with it, I’m sorry to say I’m not too impressed.  First and foremost, check out my crappy first attempt at making a Vine, showing off our nursery we’ve been working on.  I’d love to have embedded the Vine into my post, but alas they don’t offer that functionality. Update: Stupid me didn’t see the “Embed” link at the bottom:

Speaking of limited functionality, some of my first thoughts of this app include:

  • Seriously, the videos just auto-play when the app loads?!?
  • There’s no way to mute the volume??? (at this point I regretted starting the app while in the office)
  • How does this Twitter app not use Twitter O-Auth?
  • Why is this audio out of sync when I record?

What I don’t get is how a nearly 10 billion dollar company like Twitter can take so long to release an Android app, and when it does, it feels so lack-lustered?  I can definitely appreciate the intricacies of app development, and I realize that you can’t simply throw more bodies to make an app better, but this seems incredibly half-baked.  It’s a little ironic that Twitter, a company that is sacrificing (3rd party) app functionality in favor or their web interface, produces an app like Vine that has such a bare-bones web presence.

I understand that apps are a journey, but in terms of first impressions on the biggest mobile platform: this seems to have fallen pretty flat…